Armored Core VI: Fires of Rubicon Gets a Mech-Crunching Gameplay Trailer; System Requirements Revealed

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Armored Core VI: Fires of Rubicon simply obtained a gameplay trailer, confirming leaks from earlier this week, that it’s certainly releasing on August 25. Marking the primary new launch within the AC franchise since 2012, the brand new footage affords a glimpse on the varied mech sorts zipping round, their assault patterns, and key story particulars. Regardless of the naming scheme, producer Yasunori Ogura confirmed in an IGN interview that Armored Core 6 will characteristic a brand-new story that is not instantly linked to earlier titles. Writer Bandai Namco additionally unveiled pricing particulars and system necessities for its subsequent sport.

Whereas actually not a souls-like title, developer FromSoftware has used its years of expertise within the style to revitalise Armored Core VI for a contemporary period. It’s set on a devastated dystopian planet, Rubicon 3, which was diminished to flames and ashes after an unstable vitality supply known as Coral went uncontrolled. Fifty years after the disaster, the uncommon substance surfaces as soon as once more, inflicting extra-terrestrial company forces to ship out their mechs in an try to invade the planet and purchase Coral. Sure, it is structured fairly like Frank Herbert’s sci-fi epic Dune. The forces are at battle with the natives who resist the advances, and our character, a lone AC pilot is thrust into that battle.

The Armored Core 6 gameplay trailer is flush with mech-crunching motion, as our AC is seen sliding across the map by way of thrusters and gunning down enemies whereas airborne. Assault Increase is a brand new button-activated characteristic that immediately switches between long-range to close-range melee preventing modes by closing down the space. After unloading a barrage of missiles to stagger the enemy mech, you possibly can swoop in and whip out the heart beat blade to attain a direct hit. Talking of stagger, FromSoftware has added a model of Elden Ring’s riposte mechanic, the place if an AC takes too many hits over a brief interval, its guard will fall, leaving them weak to an enormous assault. You may argue it is extra much like the deflect mechanic in Sekiro: Shadows Die Twice, however that is solely offence-oriented relatively than counter.

FromSoftware is lauded for its ingenious boss designs and Armored Core VI: Fires of Rubicon guarantees a number of them “Enormous fight helicopters, closely armoured cell turrets, and unmanned heavy demolition equipment that is programmed to indiscriminately crush intruders,” sport director Masaru Yamamura revealed in a PlayStation blog post. “Armored Core VI will supply plenty of explosive battle experiences that problem gamers to battle towards the percentages and overcome these ginormous, extra irregular mechs.” The gameplay loop, nevertheless, might be targeted on customisation — assembling mechs and swapping out components to fare higher in battles, nevertheless it is not restricted to wreck numbers or different perks.

“The leg half, which controls the AC’s motion — you would have tank-type legs that may carry out drift, and this adjustments the very primary behaviour and traversal sort of the AC,” producer Ogura defined in an IGN interview. However it’s not totally combat-heavy, as Armored Core VI’s foremost marketing campaign can have you scour round city to get better knowledge logs and carry out different facet actions.

Armored Core VI: Fires of Rubicon PC system necessities

FromSoftware additionally dropped the minimal system necessities for Armored Core VI: Fires of Rubicon, which is barely harsh on the CPU — demanding not less than an Intel Core i5-8600K or an AMD Ryzen 3 3300X. You’d additionally want 65GB of space for storing, which is considerably low when in comparison with most up-to-date AAA releases.

Armored Core VI: Fires of Rubicon ‘Minimal’ PC necessities

  • Working System: Windows 10 (64-bit)
  • Processor (CPU): Intel Core i5-8600K or an AMD Ryzen 3 3300X
  • Graphics (GPU): Nvidia GeForce GTX 960 (4GB) or AMD Radeon RX 480 (4GB)
  • RAM: 12GB

Armored Core VI: Fires of Rubicon value and editions

On PC (Steam), Armored Core VI: Fires of Rubicon is priced at Rs. 2,499 for the Commonplace Version. The Deluxe Version is barely barely dearer — Rs. 2,699, and comes with a digital artbook and soundtrack. As for the pre-order bonus, you obtain a ‘TENDERFOOT’ customisation choice, along with early half and emblem unlocks. FromSoftware notes that the latter objects will be unlocked by means of sport development as properly.

For PlayStation owners, AC6 will set you again by Rs. 3,999/ $59.99 for the Commonplace Version, and Rs. 4,799/ $69.99 for the Deluxe one. Commonplace Version prices on Xbox are the identical, however the Deluxe Version prices Rs. 4,974, for some odd cause.

Writer Bandai Namco has additionally listed Collector’s and Premium Collector’s Editions on their official website, which embody some bodily equipment reminiscent of a figurine, a steelbook, a hardcover artbook, stickers, and extra. They’re priced at $229.99 (about Rs. 18,812) and $449.99 (about Rs. 36,807), respectively.

Armored Core VI: Fires of Rubicon releases August 25, throughout PC, PS4, PS5, Xbox One, and Xbox Series S/X.


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